NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.
Q:
I'm calling the Q3View_GetWorldToFrustumMatrixState function at various times outside my rendering loop.
Sometimes the function returns what appears to be correct data, while other times it seems to return garbage.
Is this a bug?
A:
No. The Q3View_GetWorldToFrustumMatrixState function may only be called from inside a rendering loop.