NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.

Technical Q&A QD3D77
Call Q3View_GetWorldToFrustumMatrixState Only In A Rendering Loop


Q: I'm calling the Q3View_GetWorldToFrustumMatrixState function at various times outside my rendering loop. Sometimes the function returns what appears to be correct data, while other times it seems to return garbage. Is this a bug?

A: No. The Q3View_GetWorldToFrustumMatrixState function may only be called from inside a rendering loop.

[Jul 11 1997]


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